Let's you see players and items behind walls in voxiom.io. Comes with an aimbot that locks aim at nearest enemy and auto fires at them. Also shows ores and names of the items that are far far away.
I think the Aimbot should only shoot players present on the screen and it should take the distance between the cross air and the enemies(the distance on the 2D screen not the distance in the 3D space) to determinate who to shoot if they are multiple players.
I think the Aimbot should only shoot players present on the screen and it should take the distance between the cross air and the enemies(the distance on the 2D screen not the distance in the 3D space) to determinate who to shoot if they are multiple players.