// ==UserScript==
// @name WWC Theme
// @namespace http://tampermonkey.net/
// @version 0.23
// @description Worldwide Combos for Jstris
// @author Eddie
// @match https://*.jstris.jezevec10.com/*
// @grant none
// ==/UserScript==
(function() {
'use strict';
window.addEventListener('load', function(){
//Jstris Block Skin Change
loadSkin("https://i.imgur.com/zpD5v7L.png",36);
loadGhostSkin("https://i.imgur.com/w6yagIT.png",36);
//Jstris Custom Background Image
document.head.getElementsByTagName("style")[0].innerHTML="";
document.body.style.backgroundImage="url('https://i.imgur.com/Inu1RkB.jpg')";
document.body.style.backgroundSize="100% 100%";
document.getElementById("app").style.backgroundColor="rgba(0, 0, 0, 0)";
document.getElementById("app").style.height="1000px";
//Jstris SFX
CustomSFXset.prototype = new BaseSFXset;
loadSFX(new CustomSFXset);
});
})();
function CustomSFXset(){
this.volume=1;
this.lock={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_lock.wav",abs:1};
this.ready={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_ready.wav",abs:1,set:1};
this.go={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_go.wav",abs:1,set:0};
this.died={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_died.wav",abs:1,set:1};
this.hold={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_hold.wav",abs:1,set:0};
this.move={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_move.mp3",abs:1,set:0};
this.linefall={url:"blank.wav",abs:1,set:0};
};
/**************************
Opponent's Color Script
**************************/
var customStyle2=document.createElement("style");
customStyle2.innerHTML='.slot span a {color:rgba(255, 255, 255, 100);} .slot span {color:rgba(160, 160, 160, 100);}';
document.body.appendChild(customStyle2);
/**************************
Special Events Script
**************************/
(function() {
window.addEventListener('load', function(){
Game['eventSounds'] = [
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear1.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear1.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear1.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear2.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear2.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear3.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear3.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear4.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear5.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_perfectclear.wav",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear2.mp3",
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_clear4.mp3"
];
Game['eventVolumes'] = [1,1,1,1,1,1,1,1,1,1,1,1]
window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"]
window.enableB2B = true;
Game["latestEv"]="";Game["sArray"]=[];localStorage.evVol=localStorage.evVol||"100";window.b2bBefore=false;
Game["eventSounds"].map((x,i)=>{if(Game['eventSounds'][i]){Game["sArray"].push(document.createElement("audio"));Game["sArray"][i].src=x}else{Game["sArray"].push(null)}})
var evVol = document.createElement("tr");
evVol.innerHTML = `Special Events vol: <input id="volControl3" oninput="localStorage.evVol=volControl3.value;volSetting3.innerHTML=volControl3.value+'%'" type="range" min="0" max="100" value="`+localStorage.evVol+`" step="1" style="width:150px;display:inline-block;padding-top:9px"> <span id="volSetting3">`+localStorage.evVol+`%</span>`
tab_sound.appendChild(evVol);
if(typeof playSound != 'function') {
window.playSound = function(S){s=Game.sArray[S];console.log(s);!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['eventVolumes'][S]*localStorage.evVol/100,s.play())}
}
window.events = ["TSPIN_SINGLE","TSPIN_MINI_SINGLE","CLEAR1","TSPIN_DOUBLE","CLEAR2","TSPIN_TRIPLE","CLEAR3","CLEAR4","CLEAR5","PERFECT_CLEAR"]
if(typeof trim != "function"){var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}}
if(typeof getParams != "function"){var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}}
var clcFunc = Game['prototype']['checkLineClears'].toString()
var clcParams = getParams(clcFunc)
searchFor = "[_" + clcFunc.split("switch")[1].split("]][_")[2]
events.map((x,i)=>{
replacement = searchFor.replace("[","[Game['btb']=this['isBack2Back'],console.log('"+x+"'),Game['latestEv']='"+x+"',")
clcFunc=clcFunc.replace(searchFor,replacement)
})
Game['prototype']["checkLineClears"] = new Function(...clcParams, trim(clcFunc));
var psFunc = Game['prototype']['playSound'].toString()
var psParams = getParams(psFunc);
psFunc = `
if(Game["latestEv"]){
sIndex=events.indexOf(Game["latestEv"]);
console.log(sIndex)
sound=sIndex;enableB2B&&Game.btb&&~[0,1,3,5,7,8].indexOf(sIndex)&&(sound=10+ +(7==sIndex));
console.log(sound);
Game.sArray[sound]&&playSound(sound);
Game["latestEv"]="";
}` + trim(psFunc)
Game['prototype']['playSound'] = new Function(...psParams, psFunc);
localStorage.mainVol = localStorage.mainVol || "100"
document.getElementById("settingsSave").addEventListener("click", function(){
localStorage.mainVol=document.getElementById('vol-control').value
}, false);
Settings['prototype']['volumeChange'](+localStorage.mainVol)
/**************************
Rotation Sounds Script
**************************/
Game['rotationSounds'] = [
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_rotate.mp3", //rotate left
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_rotate.mp3", //rotate right
"https://ecdldaiiere.github.io/Eddiez-Soundz/WWC_rotate.mp3" //rotate 180°
];
Game['rotationVolumes'] = [1,1,1]
localStorage.evVol=localStorage.evVol||"100"
Game["rArray"]=[];
Game["rotationSounds"].map((x,i)=>{if(Game['rotationSounds'][i]){Game["rArray"].push(document.createElement("audio"));Game["rArray"][i].src=x}else{Game["rArray"].push(null)}})
window.playRotSound = function(S){s=Game.rArray[S];!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['rotationVolumes'][S]*localStorage.evVol/100,s.play())}
var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a}
var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params}
var rotFunc = Game['prototype']['rotateCurrentBlock'].toString()
var rotParams = getParams(rotFunc)
var rotInsert = 'var rotPos=[0,0,1,2]['+rotParams[0]+'+1];console.log(rotPos);Game.rArray[rotPos]&&playRotSound(rotPos);'
rotFunc = rotInsert + trim(rotFunc)
Game['prototype']['rotateCurrentBlock'] = new Function(...rotParams, rotFunc);
});
})();